Update #86: Polish, Feedback, Bugfixing, and Goodies

October 14, 2014 12:00 AM

Update by Brandon Adler, Lead Producer Hello, everyone. It has been a little while since our last update to our backers and there have been some important developments (and additional goodies) of which I'd like... Read more

Update #85: Hunkerin' Down and Hey, Wasteland 2 is Out!

September 19, 2014 12:00 PM

Update by Darren Monahan, Fulfillment Fellow and Obsidian Cofounder Hi everyone, With the backer beta out now, and the *con season (Gamescom, PAX, Gen Con, et al.) coming to a close for the year, we... Read more

Update #84: Welcome to the Backer Beta

August 18, 2014 12:00 AM

Update by Josh Sawyer, Project Lead Greetings, and welcome, at long last, to the Backer Beta! We appreciate all the support our backers have given us on the long road that started with our Kickstarter... Read more

Update #83: Backer Portal, Backer Beta, and Wasteland 2 Keys

August 8, 2014 12:00 AM

Update by Brandon Adler, Lead Producer Hey, everyone. We have some important information for you regarding the Backer Beta and how to manage your pledge. We also have exciting news for you regarding Wasteland 2... Read more

Update #82: Creatures

July 9, 2014 10:07 AM

Update by Rose Gomez, Associate Producer Hello backers! In today's update, we'd like to show off a few of our creatures that you might have heard us talk about in previous updates. With the end... Read more

Update #81: The Front Line: Fighters and Barbarians

June 25, 2014 10:04 AM

Update by Josh Sawyer, Project Director In this, our final class update, we will be discussing fighters and barbarians. Along with the wily, pain-powered monks (covered in Update 52), these three classes form the front... Read more

Update #80: State of the Project - From Alpha to Beta

June 11, 2014 10:44 AM

Update by Brandon Adler, Lead Producer Hey, everyone. Due to E3 crunch we are going to push off Josh's next class update for a couple of weeks. Instead, I will give an update about the... Read more

Update #79: Graphics and Rendering

May 28, 2014 10:00 AM

Update by Adam Brennecke, Lead Programmer and Executive Producer Over a year ago, in Update #49, we showed you the first movie of Pillars of Eternity. The movie showcased a beautiful scene in the Dyrwood... Read more

All News

  • Miss classic cRPGs like Baldur's Gate, Icewind Dale, and Planescape: Torment? So do we!

    Introducing Obsidian's PILLARS OF ETERNITY.

    Coming in 2015 for Windows PC, Macintosh OS X, and Linux

    Distribution via Steam and GOG (DRM-free)

    Learn More ▶
  • What is Pillars of Eternity?

    Watch the Video
  • Update 49: First Gameplay Look!

    Watch the Video