Hello Watchers! You may have seen a blitz of media today for Pillars of Eternity II: Deadfire. We've gone ahead and collected everything for you in one spot! We have some examples with quotes and then a line up of other great content for you to dig into, so take a look!
PC Gamer - "Obsidian could have just made Pillars again with a new story and setting, and a lot of people would’ve been happy. But it’s exciting to know that Deadfire is so much more, bringing a thrilling seafaring element to the familiar fantasy role-playing. Naval combat, crew management, ship upgrades, and piracy are just a few of the tantalising new additions to the Pillars formula, and it’ll be fascinating to delve into the strange culture, rituals, and history of this vivid new setting."
MMORPG.com - "Obsidian has expanded the IP with an amazing story, detailed and nuanced customization that will appeal to both the hardcore cRPG fanatic and new players to the series and genre. It is literally the best of all worlds."
PCGamesN (focus on ships) - "Pillars of Eternity II needs to offer something much more than high-definition nostalgia in order to succeed in 2018, and it looks like that could well be found in its dedication to seafaring and tactical battles. By expanding into new and strange directions, Obsidian are not only honouring the expectations of players, but the lineage of Baldur’s Gate and its inspired, bold sequel too."
PCGamesN (focus on AI customization) - "From just a few hours of hands-on time with Deadfire it is evident that the new AI rules and combat changes have produced a far more enjoyable experience than seen in its predecessor."
The Sixth Axis - "What’s great is to see that they’re not merely resting on their laurels, but actively going back and looking at what worked and what didn’t, taking feedback from the community that’s helped to crowdfund this game as they reshape those ideas into something even more compelling."
IGN - "When setting sail, Deadfire is a totally new animal that has me excited to captain my own ship, seek out quality crew, and look to the health and welfare of a large company of waywards. Going ashore, it’s basically more Pillars of Eternity, exactly as I remembered it but with a shiny new coat of paint. And that’s not necessarily a bad thing. I look forward to charting a course for further horizons when the full game launches this April."