Update #68: ART!

November 26, 2013 6:06 PM

Update by Brandon Adler, Producer

Hey, everyone. We decided against releasing the Backer Portal right before the holiday break. We wanted to make sure that we had a full staff on board to solve any...

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Update #67: What's in a Game?

November 18, 2013 11:47 AM

Update by Brandon Adler, Literal Task Master

Welcome to my world...

As a producer, one of my jobs is creating and understanding the game's master schedule. It's a never-ending task that requires constant refinement and...

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Update #66: Double Whammy

October 29, 2013 12:00 AM

Hey, everyone! This week we are doubling up on the Project Eternity backer update action. Darren Monahan will be giving a brief glimpse into the Backer Portal and Hector Espinoza will share his work...

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Update #65: Ciphers

October 1, 2013 12:00 AM

An agent of Dunryd Row attempts to perceive a "housed" soul within a piece of evidence.

Hello and welcome to today's class update! We'll be discussing some newcomers to the Dyrwood's "magic" scene, the...

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Update #64: Developer Q&A with Kaz

September 17, 2013 12:00 AM

Update by Kazunori Aruga, Concept Artist, and Brandon Adler, you-know-what-I-do

Hello, backers. This week we are profiling another talented Concept Artist on Eternity, Kaz Aruga. While Kaz wears many artist hats his largest contributions are area...

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Update #63: Stronghold!

September 3, 2013 12:00 AM

By Tim Cain, Senior Code Wizard and Systems Designer

Hello! I have spent much of my time for the last few weeks devoted to making the game’s stronghold system, which was one of our Kickstarter project’s...

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